Players will take on the role of the hero in this epic tale to rid the world of evil, but to do so you’ll need to master the offbeat spell-casting system.
What are Spell Combinations?
Spell combinations are the base of all fighting in Magicka 2. Everyone begins with a Spell bar which can contain up to 5 elements at a time.
By adding different spells to your Spell Bar in various combinations, you can cast a variety of spells.
Advanced Elements
There are 7 elements including:
Shield Earth Arcane Life Water Fire Lightning Frost
After the most recent update Ice is now an achievable element. There are now 3 combination elements, which are produced by combining two of the normal elements:
Steam = Water + Fire Ice = Water + Frost Poison = Water + Arcane (New)
These combination elements are created with the last element in your Spell bar that can be combined. For example, if your Spell bar reads Water-Water-Water and you add a Fire, it will now read Water-Water-Steam.
Opposites Cancel
One fact to remember is that if players add two opposite elements to his/her Spell bar at once, those elements will cancel each other out. For example, if you place an Ice and Water element together in your Spell bar, they won’t work.
All spells have an opposite:
Earth / Lightning Arcane / Life Ice / Fire Steam / Ice Water / Lightning Frost / Fire Poison / Life Shield / Shield (Players cannot cast more than 1 Shield element at once)
However, it is possible to cast a spell using two elements that would have normally cancelled each other out as long as it’s done in the correct order.
As long as you cast the combination first, the element after it will not cancel any previous elements.
How Do I Cast Spells?
There are four types of spells to cast in Magicka 2:
Self Cast Area Cast Staff Cast Weapon Cast
Depending on how you want to cast the spells, you can target many different things. If you Self Cast a spell, you can heal yourself, shield yourself, etc. Area Casts are damage across a larger area, Staff Casts casts spells directly in front of you and are what players will use the majority of the time. Weapon Casts will imbue your weapon and cast a spell during your next attack.
Spell Combinations List
Force/Beam Effect Spells
A Force, or Beam, Effect is performed by right-clicking your mouse.
Projectile Bombs
Spell Examples
Earth
Lightning
Shield
Earth
Ice
Arcane
Life
Steam
Water
Fire
Cold
Beams
Arcane
Life
Life
Arcane
Spell Examples
Shield
Lightning
Arcane
Life
Steam
Water
Fire
Cold
Projectile Barrages
Spell Examples
Ice
Fire
Shield
Lightning
Ice
Arcane
Life
Water
Cold
Elemental Sprays
Spell Examples
Steam
Cold
Fire
Cold
Cold
Fire
Water
Lightning
Shield
Lightning
Steam
Fire
Water
Lightning
Water
Shield
Lightning
Fire
Cold
Area of Effect Spells
To cast AoE spells, hold shift while right-clicking.
Novas
Self-Cast Effect Spells
To cast spells on yourself, players will have to click the middle mouse button, or the scroll wheel.
Water
Earth
Ice
Arcane
Life
Steam
Lightning
Fire
Cold
Shield
Earth
Life
Water
Fire
Cold
Imbue Weapon Spells
These spells imbue your weapon with an element that attacks when you swing with it.
Elemental Blades
Shield
Earth
Ice
Arcane
Life
Steam
Water
Fire
Cold
Enchanted Blades
Fissure Blades
Ice Blades
Shield Spells
Shield
Shield
Shield spells are used to form protection or defense for your wizard or your team. There are four total types of Shield casts, which all provide some sort of protection to your wizard:
Self-Cast - Summons a personal barrier or immunity to certain elements Force Cast - Summons a rounded shield in front of your wizard Area Cast - Summons a full circular shield around your wizard Imbued Weapon - Summons a linear wall in front of your wizard
Self-Cast Armor
To cast a spell on yourself, you must use the middle mouse button, or the scrolling wheel.
It’s important to remember that Self-Cast spells do not stack, and therefore will replace one another instead. When players cast an Armor Self-Cast spell, it’s one Shield element with one other element which absorbs physical damage, make wizards immune to that element, and slows your wizard down.
Players can add additional elements for resistance when casting Armor spells. It’s important to note that Lightning is only available for Ice Armor, while Fire is only available for Rock Armor.
Since these spells make your wizard slower, players can cast Haste as a counter, or equip the Rogue Robe.
Self-Cast Resistance Aura
Players who cast Resistance Auras will grant immunity to a particular element to all players and monsters within one area. All auras last for 15 seconds and, like other elements, opposite auras cancel each other out.
When players add elements it increases the radius and time it lasts by 5 seconds. These are incredibly vital for high-damage spells, as there is no limit to how much damage it absorbs.
Force, Area, and Weapon Cast Spells
These spells can be cast 3 different ways:
Beam Cast - Right Click - A semi-circle in front of you Area Cast - Shift + Right Click - A full circle around you Weapon Imbue Cast - Shift + Left Click - A line in front of your wizard
Walls
765-1473, 0-675 x3
600-1200 / ~0-113 / 225 x3
Mines
Mines are a spell that lays bombs on the ground, rather than shooting a spell. Mines will blow up whenever they are passed over, which includes your wizard, so be careful!
Storms
Additional Elements increase duration and damage.
32.5 (16 ticks), 60 (40 ticks) x4
32.5 (24 Ticks + Fire)
32.5 (24 Ticks)
65 (24 Ticks)
Now You’re Ready for Battle!
Now that you have a a spell guide on your side, your journey through Magicka 2 will be easier than ever.
You can purchase the Standard or Deluxe edition of Magicka 2 on its website here, on Steam for $15, or for PS4.