While the stats on gear and monsters all line up under the new system (anything you could wear before you can wear now), it’s now all under a single banner. Every Veteran Rank converts directly to 10 Champion points. A VR8 monster, for example, will be Champion Point 80. VR5 gear will be Champion Point 50. 

Overall, the level up system is faster.

“Enlightenment” fast tracks your progress with occasional 300% boosts to XP, and the Champion Point scaling system means it takes less XP to get a Champion Point at lower levels. For example: the first Champion Point now only requires around 32,000 XP, while the 445th takes 400,000. 

While this means you “level” faster in the Champion system, and can upgrade yourself and your gear faster than you could in the Veteran Rank system, monsters in Silver and Gold zones have also been adjusted. Silver is now CP 40, 70, 100, 130, and 150. Since you should have about 160 Champion Points after completing Silver, Gold zones are now exclusively CP 160 (or VR 16 under the old system). 

And Champion Points are account wide. 

If one of your characters has 160 CP, then so will any of your others once they reach level 50. To reward those that did play hard in the Veteran Rank system, ESO will also reward you for each Veteran Rank on your highest level character to the tune of 2.5 Champion Points per Veteran Rank. 

With the multiphase rollout of Champion points and the removal of Veteran Rank finally complete, more characters will function at a higher level much faster that at any point previously – and players couldn’t be more excited. 

If you need some tips on how to serve the Night Mother, you can also check out our guides for the Dark Brotherhood DLC.

I’ll see you all in Cyrodil, Champions.